Construction Update November 11th, 2015
Things have really taken off over the last few weeks as a bunch of new track and supports have been erected. Various sections of turns, helixes and various hills have been added to the layout. A lot more work has been getting done on the lift area and display buildings. The coaster is starting to come together and you can start to see how the layout will be in and around the work site.
Cobras Curse Construction Updates for November 2015
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Construction Update November 19th, 2015
A cool looking model of Cobras Curse was on display at the IAAPA trade show. I have also added some new graphics released. And we have some new ride stats released by the park. A unique move on Cobra's Curse is the "outward-banked turn" that puts riders perilously close to the jaws of the monstrous, 80-foot-tall statue of the snake king Venymyss. Instead of a gradual lift hill, more typical of a traditional coaster, each train is instead lifted vertically, to a height of 70 feet, and the top of the ancient temple. During the three-and-a-half-minute ride, the coaster trains speed along at 40 mph, spinning backward, forward and then freely. Guests will experience a new spin with each ride. Each train spins randomly, with frequency and direction determined by the rider weight distribution.
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Construction Update November 26th, 2015
Cobras Curse continues to grow with lots more track and stuff happening. The second lift hill and turn have been added this week lots more Que house work has been getting done with walls going up for the main building. Track work is more than halfway complete and lots more track and supports are onsite. Overall the ride is coming together and looks like a fun little roller coaster.
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